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Ronnie 2025-05-28 22:31:38 -04:00
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dontclickthis.ronniie.dev

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MIT License
Copyright (c) 2025 Ronnie
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Don't Click This 🚫
A fun and chaotic interactive website where each click progressively breaks the website further. This project demonstrates various CSS animations, JavaScript effects, and DOM manipulations in a playful way.
## Features 🌟
- Modern, clean design with glassmorphism effects
- Progressive chaos with each button click
- 15 different random effects including:
- Button shaking and movement
- Color inversions
- Container rotations
- Text transformations
- Spinning animations
- Rainbow effects
- Matrix-style digital rain
- Glitch effects
- Emoji rain
- Cursor trails
- Element explosions
- And more!
## How to Use 🎮
1. Clone or download this repository
2. Open `index.html` in your web browser
3. Click the "Don't Click Me!" button
4. Watch as the website progressively becomes more chaotic with each click!
## Effects Progression 📈
- After 5 clicks: The button starts moving to random positions
- After 10 clicks: The button becomes temporarily unclickable
- Each click: The button grows larger and changes color
- Random effects stack on top of each other
## Technologies Used 💻
- HTML5
- CSS3 (with modern features like glassmorphism and animations)
- Vanilla JavaScript (ES6+)
## Warning ⚠️
This website is intentionally designed to become progressively more chaotic and harder to use. Each click will make the website more broken and challenging to interact with. Use at your own risk!
## License 📝
Feel free to use, modify, and distribute this project as you wish. Have fun breaking things! 🎉

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Don't Click This</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<div class="container">
<h1>Don't Click This</h1>
<p class="warning">I warned you...</p>
<button id="dangerButton">Don't Click Me!</button>
<p class="click-count">Clicks: <span id="clickCount">0</span></p>
</div>
<script src="script.js"></script>
</body>
</html>

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let clickCount = 0;
const button = document.getElementById('dangerButton');
const container = document.querySelector('.container');
const body = document.body;
const clickCountElement = document.getElementById('clickCount');
const effects = [
// Effect 1: Shake the button
() => {
button.classList.add('shake');
setTimeout(() => button.classList.remove('shake'), 500);
},
// Effect 2: Invert colors
() => {
body.style.filter = 'invert(1)';
},
// Effect 3: Rotate the container
() => {
container.style.transform = 'rotate(180deg)';
},
// Effect 4: Make text unreadable
() => {
const elements = document.querySelectorAll('h1, p');
elements.forEach(el => {
el.style.letterSpacing = '5px';
el.style.fontFamily = 'Wingdings';
});
},
// Effect 5: Make everything spin
() => {
document.querySelectorAll('*').forEach(el => {
el.classList.add('spin');
});
},
// Effect 6: Change background to rainbow
() => {
body.style.background = 'linear-gradient(45deg, red, orange, yellow, green, blue, indigo, violet)';
body.style.backgroundSize = '400% 400%';
body.style.animation = 'rainbow 5s ease infinite';
},
// Effect 7: Make everything tiny
() => {
container.style.transform = 'scale(0.5)';
},
// Effect 8: Flip everything upside down
() => {
body.style.transform = 'rotate(180deg)';
},
// Effect 9: Make text rainbow
() => {
const style = document.createElement('style');
style.textContent = `
@keyframes rainbow {
0% { color: red; }
20% { color: orange; }
40% { color: yellow; }
60% { color: green; }
80% { color: blue; }
100% { color: purple; }
}
h1, p { animation: rainbow 2s linear infinite; }
`;
document.head.appendChild(style);
},
// Effect 10: Make everything bouncy
() => {
const style = document.createElement('style');
style.textContent = `
@keyframes bounce {
0%, 100% { transform: translateY(0); }
50% { transform: translateY(-20px); }
}
* { animation: bounce 0.5s ease infinite; }
`;
document.head.appendChild(style);
},
// Effect 11: Matrix rain effect
() => {
const canvas = document.createElement('canvas');
canvas.style.position = 'fixed';
canvas.style.top = '0';
canvas.style.left = '0';
canvas.style.zIndex = '-1';
canvas.style.opacity = '0.5';
document.body.appendChild(canvas);
const ctx = canvas.getContext('2d');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
const chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789@#$%^&*';
const charArray = chars.split('');
const fontSize = 14;
const columns = canvas.width / fontSize;
const drops = [];
for(let i = 0; i < columns; i++) {
drops[i] = 1;
}
function draw() {
ctx.fillStyle = 'rgba(0, 0, 0, 0.05)';
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = '#0F0';
ctx.font = fontSize + 'px monospace';
for(let i = 0; i < drops.length; i++) {
const text = charArray[Math.floor(Math.random() * charArray.length)];
ctx.fillText(text, i * fontSize, drops[i] * fontSize);
if(drops[i] * fontSize > canvas.height && Math.random() > 0.975) {
drops[i] = 0;
}
drops[i]++;
}
}
setInterval(draw, 33);
},
// Effect 12: Glitch effect
() => {
const style = document.createElement('style');
style.textContent = `
@keyframes glitch {
0% { transform: translate(0); }
20% { transform: translate(-2px, 2px); }
40% { transform: translate(-2px, -2px); }
60% { transform: translate(2px, 2px); }
80% { transform: translate(2px, -2px); }
100% { transform: translate(0); }
}
* { animation: glitch 0.3s infinite; }
`;
document.head.appendChild(style);
},
// Effect 13: Random emoji rain
() => {
const emojis = ['💥', '🔥', '💣', '⚠️', '🚫', '❌', '💢', '⚡', '💫', '✨'];
setInterval(() => {
const emoji = document.createElement('div');
emoji.textContent = emojis[Math.floor(Math.random() * emojis.length)];
emoji.style.position = 'fixed';
emoji.style.left = Math.random() * window.innerWidth + 'px';
emoji.style.top = '-20px';
emoji.style.fontSize = '24px';
emoji.style.zIndex = '1000';
document.body.appendChild(emoji);
const animation = emoji.animate([
{ transform: 'translateY(0) rotate(0deg)', opacity: 1 },
{ transform: `translateY(${window.innerHeight}px) rotate(360deg)`, opacity: 0 }
], {
duration: 2000,
easing: 'linear'
});
animation.onfinish = () => emoji.remove();
}, 200);
},
// Effect 14: Random cursor trails
() => {
const colors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff'];
let trail = [];
document.addEventListener('mousemove', (e) => {
const dot = document.createElement('div');
dot.style.position = 'fixed';
dot.style.width = '10px';
dot.style.height = '10px';
dot.style.borderRadius = '50%';
dot.style.backgroundColor = colors[Math.floor(Math.random() * colors.length)];
dot.style.left = e.clientX + 'px';
dot.style.top = e.clientY + 'px';
dot.style.pointerEvents = 'none';
document.body.appendChild(dot);
trail.push(dot);
if (trail.length > 20) {
trail[0].remove();
trail.shift();
}
setTimeout(() => dot.remove(), 1000);
});
},
// Effect 15: Random element explosion
() => {
const elements = document.querySelectorAll('*');
elements.forEach(el => {
if (el !== button && el !== container) {
const rect = el.getBoundingClientRect();
const particles = 10;
for (let i = 0; i < particles; i++) {
const particle = document.createElement('div');
particle.style.position = 'fixed';
particle.style.width = '5px';
particle.style.height = '5px';
particle.style.backgroundColor = `hsl(${Math.random() * 360}, 100%, 50%)`;
particle.style.left = rect.left + rect.width/2 + 'px';
particle.style.top = rect.top + rect.height/2 + 'px';
particle.style.borderRadius = '50%';
particle.style.pointerEvents = 'none';
document.body.appendChild(particle);
const angle = (Math.random() * Math.PI * 2);
const velocity = 5 + Math.random() * 5;
const vx = Math.cos(angle) * velocity;
const vy = Math.sin(angle) * velocity;
let posX = rect.left + rect.width/2;
let posY = rect.top + rect.height/2;
const animate = () => {
posX += vx;
posY += vy;
particle.style.left = posX + 'px';
particle.style.top = posY + 'px';
particle.style.opacity = parseFloat(particle.style.opacity || 1) - 0.02;
if (parseFloat(particle.style.opacity) > 0) {
requestAnimationFrame(animate);
} else {
particle.remove();
}
};
requestAnimationFrame(animate);
}
}
});
}
];
button.addEventListener('click', () => {
clickCount++;
clickCountElement.textContent = clickCount;
// Apply a random effect
const randomEffect = effects[Math.floor(Math.random() * effects.length)];
randomEffect();
// Make the button more dangerous looking
button.style.transform = `scale(${1 + clickCount * 0.1})`;
button.style.background = `hsl(${clickCount * 20}, 100%, 50%)`;
// Add more chaos as clicks increase
if (clickCount > 5) {
button.style.position = 'absolute';
button.style.left = `${Math.random() * window.innerWidth}px`;
button.style.top = `${Math.random() * window.innerHeight}px`;
}
// Make it harder to click after 10 clicks
if (clickCount > 10) {
button.style.pointerEvents = 'none';
setTimeout(() => {
button.style.pointerEvents = 'auto';
}, 1000);
}
});

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* {
margin: 0;
padding: 0;
box-sizing: border-box;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
}
body {
min-height: 100vh;
display: flex;
justify-content: center;
align-items: center;
background: linear-gradient(45deg, #1a1a1a, #2a2a2a);
color: #fff;
transition: all 0.3s ease;
}
.container {
text-align: center;
padding: 2rem;
background: rgba(255, 255, 255, 0.1);
border-radius: 15px;
backdrop-filter: blur(10px);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.1);
transition: all 0.3s ease;
}
h1 {
font-size: 3rem;
margin-bottom: 1rem;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.3);
}
.warning {
color: #ff4444;
margin-bottom: 2rem;
font-size: 1.2rem;
opacity: 0.8;
}
#dangerButton {
padding: 1rem 2rem;
font-size: 1.2rem;
background: #ff4444;
color: white;
border: none;
border-radius: 8px;
cursor: pointer;
transition: all 0.3s ease;
box-shadow: 0 4px 15px rgba(255, 68, 68, 0.3);
}
#dangerButton:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(255, 68, 68, 0.4);
}
#dangerButton:active {
transform: translateY(1px);
}
.click-count {
margin-top: 2rem;
font-size: 1.1rem;
opacity: 0.8;
}
/* Animation classes that will be added by JavaScript */
.spin {
animation: spin 1s linear infinite;
}
.shake {
animation: shake 0.5s ease-in-out;
}
@keyframes spin {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
@keyframes shake {
0%, 100% { transform: translateX(0); }
25% { transform: translateX(-10px); }
75% { transform: translateX(10px); }
}