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# 🌡️ ThermoMood Display
**A circular mood visualizer based on skin temperature — perfect for your desk or cubicle.**
Touch the thermocouple, and the GC9A01A round display reveals a mood with color and snarky commentary.
---
## 📦 Features
- Displays Fahrenheit temperature at the bottom of a circular screen
- Mood is selected based on skin temperature ranges
- Background color changes dynamically with mood
- Funny, sarcastic, cubicle-safe mood labels
- Word-wrapped, auto-centered text
- Smooth average filtering to avoid noisy updates
---
## 🛠️ Hardware Requirements
| Component | Details |
|----------|---------|
| **Microcontroller** | Arduino Nano ESP32 |
| **Display** | 1.28" Round TFT GC9A01A (240x240) |
| **Thermocouple** | Type K Thermocouple |
| **Converter Module** | MAX6675 Thermocouple Amplifier |
| **Wiring** | 4-Wire SPI (Display) + 3-Wire SPI (MAX6675) |
---
## 📷 Pinout (Example Wiring)
| Signal | Arduino Nano ESP32 | Module |
|--------|--------------------|--------|
| **SO** (Thermocouple) | `D4` | MAX6675 SO |
| **CS** (Thermocouple) | `D5` | MAX6675 CS |
| **SCK** | `D6` | MAX6675 SCK |
| **TFT DC** | `D7` | GC9A01A DC |
| **TFT CS** | `D10` | GC9A01A CS |
| **TFT RST** | `D8` | GC9A01A RST |
| **TFT SCK/MOSI** | Default SPI | GC9A01A SCK/MOSI |
---
## 🎨 Mood Mapping (Temperature → Mood)
| Temp Range (°F) | Example Moods |
|-----------------|----------------|
| `< 85` | "Are you even alive?", "CRASHING OUT" |
| `8587` | "Quietly spiraling", "Flatline on enthusiasm" |
| `8889` | "Classic cubicle-core", "Emotionally beige" |
| `9091` | "Deadline panic", "Running on fumes" |
| `9293` | "Unraveling", "Caffeinated and dangerous" |
| `9495` | "TIME FOR YOU TO GO HOME", "Corporate martyr detected" |
| `> 96` | "Go touch grass", "Return to sender (overheated)" |
---
## 💻 Libraries Required
Install these via the Arduino Library Manager:
- `Adafruit_GFX`
- `Adafruit_GC9A01A`
- `MAX6675` (Adafruit version recommended)
---
## 🚀 To Run
1. Wire up your components as listed.
2. Upload `ThermoMood_Display.ino` using Arduino IDE (board: **Arduino Nano ESP32**).
3. Touch the thermocouple — your mood will appear!
---
## 🤝 Contributions Welcome
Want to add emoji, animations, or finger detection? Submit a pull request or suggest ideas!
---
## 🧠 License
This project is open source under the MIT License.

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// ThermoMood Display Integration (Circular Layout, Mood-Centric)
// Uses MAX6675 thermocouple and GC9A01A round TFT to display temperature-based moods
#include <max6675.h>
#include <SPI.h>
#include <Adafruit_GFX.h>
#include <Adafruit_GC9A01A.h>
// Thermocouple SPI pin definitions
#define SO_PIN D4
#define CS_PIN D5
#define SCK_PIN D6
MAX6675 thermocouple(SCK_PIN, CS_PIN, SO_PIN);
// TFT display pin definitions
#define TFT_DC D7
#define TFT_CS D10
#define TFT_RST D8
Adafruit_GC9A01A tft(TFT_CS, TFT_DC, TFT_RST);
// Track last displayed stable temperature
float lastDisplayedTemp = -999.0;
// Return background color based on mood content
uint16_t getMoodColor(const char* mood) {
if (strstr(mood, "alive") || strstr(mood, "Frozen")) return GC9A01A_NAVY;
if (strstr(mood, "spiraling") || strstr(mood, "low")) return GC9A01A_BLUE;
if (strstr(mood, "meh") || strstr(mood, "core")) return GC9A01A_DARKGREY;
if (strstr(mood, "deadline") || strstr(mood, "present")) return GC9A01A_ORANGE;
if (strstr(mood, "existential") || strstr(mood, "panic")) return GC9A01A_TEAL;
if (strstr(mood, "TIME FOR YOU") || strstr(mood, "martyr")) return GC9A01A_RED;
if (strstr(mood, "CRASHING OUT") || strstr(mood, "overheated")) return GC9A01A_MAROON;
return GC9A01A_PURPLE;
}
// Choose mood text based on input temperature (Fahrenheit)
const char* getMood(float tempF) {
if (tempF < 85) {
const char* moods[] = {"Are you even alive?", "Frozen in apathy", "Intern from the underworld", "Just cold hands or cold heart?", "CRASHING OUT"}; return moods[random(0, 5)];
} else if (tempF < 88) {
const char* moods[] = {"Quietly spiraling", "Coffee might help, but not really", "Low-power mode engaged", "Social battery: low", "Flatline on enthusiasm"}; return moods[random(0, 5)];
} else if (tempF < 90) {
const char* moods[] = {"Classic cubicle-core", "Meh. Just meh.", "Functioning introvert mode", "Emotionally beige", "Dead inside, but on time"}; return moods[random(0, 5)];
} else if (tempF < 92) {
const char* moods[] = {"One deadline away from losing it", "Focused panic detected", "Productivity-induced suffering", "Almost emotionally present", "Running on fumes"}; return moods[random(0, 5)];
} else if (tempF < 94) {
const char* moods[] = {"Buzzing with existential dread", "Running on caffeine and vibes", "Possibly unraveling", "Caffeinated and dangerous", "Deadline ninja"}; return moods[random(0, 5)];
} else if (tempF < 96) {
const char* moods[] = {"Overclocked human processor", "Might spontaneously combust", "TIME FOR YOU TO GO HOME", "Stop. Breathe. Panic again.", "Corporate martyr detected"}; return moods[random(0, 5)];
} else {
const char* moods[] = {"Go touch grass. Immediately.", "Check for open flames", "Thermally unstable coworker", "CRASHING OUT", "Return to sender (overheated)"}; return moods[random(0, 5)];
}
}
void setup() {
Serial.begin(9600); // Start serial for debugging
delay(500);
tft.begin(); // Initialize TFT display
tft.setRotation(0);
tft.fillScreen(GC9A01A_BLACK); // Start with black screen
randomSeed(analogRead(A0)); // Seed RNG for mood randomness
}
void loop() {
static float lastStableTemp = -999;
static float tempSum = 0;
static int sampleCount = 0;
float tempF = thermocouple.readFahrenheit(); // Read current temperature
tempSum += tempF;
sampleCount++;
// Average temp every 10 readings to reduce noise
if (sampleCount >= 10) {
float avgTemp = tempSum / sampleCount;
tempSum = 0;
sampleCount = 0;
// Only update display if temperature changes significantly
if (abs(avgTemp - lastStableTemp) >= 1.0) {
lastStableTemp = avgTemp;
const char* mood = getMood(avgTemp);
uint16_t moodColor = getMoodColor(mood);
Serial.print("Temp: "); Serial.print(avgTemp); Serial.print(" F | Mood: "); Serial.println(mood);
tft.fillScreen(moodColor); // Set background to mood color
tft.drawCircle(120, 120, 119, GC9A01A_BLACK); // Thin border ring
tft.drawCircle(120, 120, 118, GC9A01A_BLACK);
// Draw mood message, word-wrapped in center
tft.setTextColor(GC9A01A_WHITE);
tft.setTextSize(2);
int y = 100;
char buffer[128];
strncpy(buffer, mood, sizeof(buffer));
buffer[sizeof(buffer) - 1] = '\0';
char* line = strtok(buffer, " ");
String currentLine = "";
while (line != NULL) {
if (currentLine.length() + strlen(line) + 1 < 15) {
currentLine += line;
currentLine += " ";
} else {
int x = (240 - currentLine.length() * 12) / 2;
tft.setCursor(x, y);
tft.print(currentLine);
y += 20;
currentLine = String(line) + " ";
}
line = strtok(NULL, " ");
}
if (currentLine.length() > 0) {
int x = (240 - currentLine.length() * 12) / 2;
tft.setCursor(x, y);
tft.print(currentLine);
}
// Draw temperature at bottom
tft.setTextColor(GC9A01A_WHITE);
tft.setTextSize(2);
char tempStr[10];
sprintf(tempStr, "%d F", (int)avgTemp);
int tempWidth = strlen(tempStr) * 12;
int tempX = (240 - tempWidth) / 2;
tft.setCursor(tempX, 210);
tft.print(tempStr);
}
}
delay(500); // Sample delay
}