Commit graph

  • 634f8ee187 Made UI Elements disable when selecting to avoid interferance main Ronnie 2025-05-27 22:06:58 -04:00
  • cc85cc9981 Revising due to cache Ronnie 2025-05-27 21:45:42 -04:00
  • 88937d85a6 Enhance game settings UI with improved button styles and icons; update difficulty and mode selection logic to show relevant information dynamically. Ronnie 2025-05-27 21:44:37 -04:00
  • fc229f0ca6 Add mode and difficulty badges to death screen; update styles for improved visibility Ronnie 2025-05-27 21:35:39 -04:00
  • 6a2d14e2a6 Refactor selection handling in game.js to improve user interaction. Introduce direct square clicking for easy and medium difficulties, and enhance selection box logic for hard mode. Implement dragging state management and ensure proper cleanup of selection highlights on mouse events. Ronnie 2025-05-27 19:31:21 -04:00
  • 1c8782b1cd Implement new notification system for game events, enhancing user feedback on score, lives, and bonuses. Update game.js to replace popup notifications with a dynamic notification banner. Modify index.html to include notification structure and update styles.css for notification styling and animations. Ronnie 2025-05-27 19:27:18 -04:00
  • 50ab82b641 Merge branch 'main' of https://github.com/Ronniie/ZoneOut Ronnie 2025-05-27 19:19:38 -04:00
  • 36011a9226 Enhance endless mode functionality by hiding level display on death screen and improving square spawning logic based on red square ratio. Ronnie 2025-05-27 19:18:21 -04:00
  • 59af672aeb
    Create CNAME Ronnie 2025-05-27 19:08:28 -04:00
  • 4019ee0812 Added meta data Ronnie 2025-05-27 19:07:55 -04:00
  • 568a1cae78 first commit Ronnie 2025-05-27 19:05:54 -04:00