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game.js Refactor selection handling in game.js to improve user interaction. Introduce direct square clicking for easy and medium difficulties, and enhance selection box logic for hard mode. Implement dragging state management and ensure proper cleanup of selection highlights on mouse events. 2025-05-27 19:31:21 -04:00
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styles.css Implement new notification system for game events, enhancing user feedback on score, lives, and bonuses. Update game.js to replace popup notifications with a dynamic notification banner. Modify index.html to include notification structure and update styles.css for notification styling and animations. 2025-05-27 19:27:18 -04:00

ZoneOut

A fast-paced square collection game where you select and clear bouncing squares. Choose your difficulty and game mode, then try to achieve the highest score!

Game Modes

  • Levels: Progress through increasingly challenging levels
  • Endless: Play indefinitely with increasing difficulty

Difficulty Levels

  • Easy: Infinite lives, slower squares, 20% red squares
  • Medium: 5 lives, moderate speed, 30% red squares
  • Hard: 3 lives, fast squares, 40% red squares

How to Play

  1. Select difficulty and game mode
  2. Click individual squares or drag to select multiple squares
  3. Green squares: +1 point
  4. Yellow squares: +3 points
  5. Red squares: -1 life (in Medium and Hard modes)
  6. Complete levels quickly for time bonuses
  7. Maintain combos for additional bonuses

Features

  • Smooth selection system with visual feedback
  • Combo system for consecutive collections
  • Time bonus system with detailed breakdown
  • Particle effects and animations
  • Modern UI with glassmorphism effects
  • Responsive design that adapts to window size

Running the Game

Open index.html in a modern web browser to play.